Reign of Dragons

  

Reign of Dragons is a project that looks to capture the simplicity and fun of old graphical MUDs. A group of my friends and family decided to remake an classic MORPG, Legends of Kesmai, with modern game mechanics and our own unique twists. The project was written in C/C++ using Borland C++ Builder.

I did a lot of UI work for Reign of Dragons. Most notably, I implemented drag-and-drop, item mouse-over tool tips, and player sprite targeting. My other contributions included client/server collision detection, client movement pathing, and world and class design.

Screenshots