Red Faction Armageddon

  

During the summer of 2009 I worked as a programming intern at Volition, Inc. in Champaign, Illinois. I was fortunate enough to join the Red Faction Armageddon UI team. My contributions included: collaborating with artists to integrate major HUD features, developing a system for blurring entire screens or individual elements, implementing and improving features of the in-house UI development tool, and fixing various UI-related flaws along the way. The majority of my work was done in C/C++ and Lua.

Screenshots